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https://github.com/XFox111/MuiCharts.git
synced 2026-04-22 06:51:05 +03:00
- Added /Import endpoints
- Minor refactoring and improved validation
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@@ -26,23 +26,13 @@ public class PointRepository(
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{
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_logger.LogInformation("Adding or updating point {point}", point);
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bool doesExist = _context.Points.Any(p => p.Id == point.Id);
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Point result = UpsertPoint(point, out bool isNewlyCreated);
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await _context.SaveChangesAsync();
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if (doesExist)
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{
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_logger.LogInformation("Point {id} exists, updating", point.Id);
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_context.Points.Update(point);
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await _context.SaveChangesAsync();
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if (!isNewlyCreated)
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return (Point?)null;
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}
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else
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{
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_logger.LogInformation("Point {id} does not exist, adding", point.Id);
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EntityEntry<Point> result = _context.Points.Add(point);
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await _context.SaveChangesAsync();
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return result.Entity;
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}
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return result;
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}
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catch (Exception e)
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{
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@@ -69,6 +59,29 @@ public class PointRepository(
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}
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}
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public async Task<ErrorOr<IEnumerable<Point>>> AddPointsRangeAsync(IEnumerable<Point> points)
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{
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try
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{
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_logger.LogInformation("Adding points rage");
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List<Point> updatedPoints = [];
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foreach (Point point in points)
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updatedPoints.Add(UpsertPoint(point, out _));
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await _context.SaveChangesAsync();
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_logger.LogInformation("Added {Count} points", updatedPoints.Count);
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return updatedPoints;
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}
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catch (Exception e)
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{
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_logger.LogError(e, "Error adding points {points}", points);
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return Error.Failure();
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}
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}
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/// <inheritdoc/>
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public async Task<ErrorOr<Deleted>> DeletePointAsync(int id)
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{
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@@ -81,6 +94,9 @@ public class PointRepository(
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if (point == null)
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return Error.NotFound();
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if (_context.Tracks.Any(t => t.FirstId == id || t.SecondId == id))
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return Error.Conflict(description: "Point is used in a track. Delete track first");
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_context.Points.Remove(point);
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await _context.SaveChangesAsync();
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@@ -119,4 +135,18 @@ public class PointRepository(
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{
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return Task.FromResult(_context.Points.AsQueryable());
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}
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private Point UpsertPoint(Point point, out bool isNewlyCreated)
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{
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bool doesExist = _context.Points.Any(p => p.Id == point.Id);
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isNewlyCreated = !doesExist;
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Point entity;
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if (doesExist)
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entity = _context.Points.Update(point).Entity;
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else
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entity = _context.Points.Add(point).Entity;
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return entity;
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}
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}
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