eea3b11e23
- Added ability to delete comments. Fixes Related Work Items: #228, #234 - Refactored Video page Related Work Items: #183, #186 - Player refactoring - Chat Related Work Items: #183, #185 - New Logo draft - Improving thumbnails quality - Seek slider fixes Related Work Items: #235, #237 - Regions and languagaes improved. Video cards duration display fixed. Added settings updating system Related Work Items: #236 - Items cards' context menu. Fixed duplicating authors' name on comments replies. Another version of logo Related Work Items: #226 - Context menu for cards done Related Work Items: #226 - Live stats update done Related Work Items: #183, #186 - Settings recovery system improvements - Missync fixed. New logo. Supporting all existing qualities Related Work Items: #207 - Added support of livestreams. Chat messages avatars added. Formatting live chat messages added. Few player fixes Related Work Items: #183, #184 - Refactored player. Refactored changelog system. Players isn't localized Related Work Items: #161, #211, #238 - Player fixes. Localization updates. Tiles updated Related Work Items: #161 - Menu render fix Related Work Items: #239 - Fullscreen mode fixes Related Work Items: #240 - Manifest changes - Ads development - Video cards fixes. Localization fixes. CardAdvert created Related Work Items: #244, #245 - Localization fixed. Player fixes. Menu fixes Related Work Items: #243, #245 - Menu displaying fixes - Fixes Related Work Items: #241, #242, #249, #250 - SafeSearch filter fixed - Video page fixes Related Work Items: #249 - Patchnote updated - Version updated
180 lines
7.4 KiB
XML
180 lines
7.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="comments" xml:space="preserve">
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<value>comments</value>
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</data>
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<data name="date.Text" xml:space="preserve">
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<value>Date</value>
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</data>
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<data name="deleteContent" xml:space="preserve">
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<value>Are you sure? This action cannot be undone</value>
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</data>
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<data name="deleteHeader" xml:space="preserve">
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<value>Delete comment</value>
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</data>
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<data name="edit.Text" xml:space="preserve">
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<value>Edit</value>
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</data>
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<data name="edited" xml:space="preserve">
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<value>(edited)</value>
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</data>
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<data name="editorCancel.Content" xml:space="preserve">
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<value>Cancel</value>
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</data>
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<data name="editorDelete.Content" xml:space="preserve">
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<value>Delete comment</value>
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</data>
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<data name="editorSubmin.Content" xml:space="preserve">
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<value>Submit</value>
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</data>
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<data name="failedEdit" xml:space="preserve">
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<value>Failed to edit your commentary. Please, try again later.</value>
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</data>
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<data name="failedReply" xml:space="preserve">
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<value>Failed to send your reply. Please, try again later.</value>
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</data>
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<data name="more.Content" xml:space="preserve">
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<value>Show more</value>
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</data>
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<data name="no" xml:space="preserve">
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<value>No</value>
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</data>
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<data name="publish" xml:space="preserve">
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<value>Publish date</value>
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</data>
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<data name="relevance.Text" xml:space="preserve">
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<value>Relevance</value>
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</data>
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<data name="reply.Text" xml:space="preserve">
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<value>Reply</value>
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</data>
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<data name="replyBox.PlaceholderText" xml:space="preserve">
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<value>Enter your reply...</value>
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</data>
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<data name="sortBy.Text" xml:space="preserve">
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<value>Sort by: </value>
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</data>
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<data name="textbox.PlaceholderText" xml:space="preserve">
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<value>Add a public comment</value>
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</data>
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<data name="yes" xml:space="preserve">
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<value>Yes</value>
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</data>
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</root> |