Comments editor
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@@ -27,6 +27,7 @@ namespace FoxTube.Controls
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public sealed partial class CommentCard : UserControl
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public sealed partial class CommentCard : UserControl
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{
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{
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Comment item;
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Comment item;
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CommentThread thread;
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CommentType type = CommentType.TopLevel;
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CommentType type = CommentType.TopLevel;
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string NextPageToken;
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string NextPageToken;
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@@ -39,6 +40,7 @@ namespace FoxTube.Controls
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public async void Initialize(CommentThread comment)
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public async void Initialize(CommentThread comment)
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{
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{
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item = comment.Snippet.TopLevelComment;
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item = comment.Snippet.TopLevelComment;
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thread = comment;
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replyBtn.Visibility = !comment.Snippet.CanReply.Value || !SecretsVault.IsAuthorized ? Visibility.Collapsed : Visibility.Visible;
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replyBtn.Visibility = !comment.Snippet.CanReply.Value || !SecretsVault.IsAuthorized ? Visibility.Collapsed : Visibility.Visible;
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if (!comment.Snippet.TotalReplyCount.HasValue || comment.Snippet.TotalReplyCount.Value == 0)
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if (!comment.Snippet.TotalReplyCount.HasValue || comment.Snippet.TotalReplyCount.Value == 0)
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@@ -200,16 +202,37 @@ namespace FoxTube.Controls
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editor.Visibility = Visibility.Collapsed;
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editor.Visibility = Visibility.Collapsed;
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}
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}
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private void editorSend_Click(object sender, RoutedEventArgs e)
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private async void editorSend_Click(object sender, RoutedEventArgs e)
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{
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{
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if(type == CommentType.Reply)
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editorText.IsEnabled = false;
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{
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editorSend.IsEnabled = false;
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editorClose.IsEnabled = false;
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editorSending.Visibility = Visibility.Visible;
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}
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try
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else
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{
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{
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item.Snippet.TextDisplay = editorText.Text;
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item.Snippet.UpdatedAt = DateTime.Now;
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if (type == CommentType.Reply)
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await SecretsVault.Service.Comments.Update(item, "snippet").ExecuteAsync();
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else
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{
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thread.Snippet.TopLevelComment = item;
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await SecretsVault.Service.CommentThreads.Update(thread, "snippet").ExecuteAsync();
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}
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editorClose_Click(this, null);
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}
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}
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catch
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{
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await new MessageDialog("Failed to edit your commentary. Please, try again later.", "Failed to edit your commentary").ShowAsync();
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}
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editorText.IsEnabled = true;
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editorSend.IsEnabled = true;
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editorClose.IsEnabled = true;
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editorSending.Visibility = Visibility.Collapsed;
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}
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}
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private void editorText_TextChanged(object sender, TextChangedEventArgs e)
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private void editorText_TextChanged(object sender, TextChangedEventArgs e)
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